DevOps and Site Reliability Engineer (SRE)

London, England, United Kingdom · Engineering Team


About Game Analytics

From indie developers, games studios, to established publishers, GameAnalytics is currently the #1 analytics tool for anyone building a mobile game. Our network is approaching 100,000 games, which are played by more than 1 billion people each month.

What's our mission? To help game developers make the right decisions based on data. And by joining our team, you'll be working on new and innovative products to help tens of thousands of people in the industry do just that.

Our infrastructure

All of GameAnalytics infrastructure is hosted in AWS and managed using Terraform. We operate numerous Erlang and Elixir clusters handling over 4.5 million requests per minute. The backend services are being built and deployed automatically and reliably using a combination of Terraform, Ansible, Packer, Docker and CI tools. Our data pipeline feeds various sources using real-time streams and batch ingestion jobs. We use Graphite and CloudWatch to aggregate application and host metrics, with PagerDuty to raise alerts.

At GameAnalytics we value good quality code and take reliability very seriously. Despite a rapid growth of the business in the past two years, we managed to achieve a 100% uptime of our core systemsand plan on retaining that result. We love open source and welcome contributions. See our GitHub page.

What you’ll do

As a DevOps and Site Reliability Engineer you will be the key person ensuring that our cloud infrastructure continues to be secure, stable and cost-efficient by building continuous integration and deployment pipelines, setting up monitoring tools and promoting best practices while working closely with engineering teams on both new and existing projects.





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